GLCDPrint

Syntax:

    GLCDPrint(PrintLocX, PrintLocY, PrintData_Byte [, Optional Colour] )    ',or
    GLCDPrint(PrintLocX, PrintLocY, PrintData_Word [, Optional Colour] )    ',or
    GLCDPrint(PrintLocX, PrintLocY, PrintData_Long [, Optional Colour] )    ',or

    GLCDPrint(PrintLocX, PrintLocY, PrintData_String [, Optional Colour] )



PrintLocX is the X corrdinate location for the data
PrintLocY is the Y coordinate location for the data
PrintData_[type] is a variable or constant to be displayed

Explanation:

Prints data values (byte, word, long or string) at a specified location on the GLCD screen.

To display an integer use:

    GLCDPrint(PrintLocX, PrintLocY, strinteger(integer_value) )