Syntax:
GLCDPrint(PrintLocX, PrintLocY, PrintData_Byte [, Optional Colour] ) ',or GLCDPrint(PrintLocX, PrintLocY, PrintData_Word [, Optional Colour] ) ',or GLCDPrint(PrintLocX, PrintLocY, PrintData_Long [, Optional Colour] ) ',or GLCDPrint(PrintLocX, PrintLocY, PrintData_String [, Optional Colour] )
PrintLocX
is the X corrdinate location for the data
PrintLocY
is the Y coordinate location for the data
PrintData_[type]
is a variable or constant to be displayed
Explanation:
Prints data values (byte, word, long or string) at a specified location on the GLCD screen.
To display an integer use:
GLCDPrint(PrintLocX, PrintLocY, strinteger(integer_value) )