GLCDLocateString

Syntax:

    GLCDLocateString(PrintLocX, PrintLocY )

Explanation:

Moves the GLCD string pointer to the specified location on the GLCD screen.

PrintLocX is the X corrdinate location for the data
PrintLocY is the Y coordinate location for the data

For the purpose of this command. The screen addressing is the first line equates to the parameter 1, the second line equates to the paramter 2 etc.

An example:

    GLCDLocateString( 0, 1 )    'The first line of the display
    GLCDLocateString( 0, 6 )    'The sixth line of the display

Example:

    GLCDPrintStringLn ( "1.First Ln" )
    GLCDPrintStringLn ( "2.Second Ln" )
    GLCDPrintStringLn ( "" )
    GLCDPrintStringLn ( "4.Forth Ln" )
    GLCDLocateString( 0, 5 )
    GLCDPrintString ( "5." )
    GLCDPrintStringLn ( "Fifth Ln" )

    GLCDPrintStringLn ( "6.Sixth Ln" )
    GLCDLocateString( 0, 3 )
    dim val3 as Byte
    val3 = 3
    GLCDPrintStringLn ( str( val3 ) + ".Third Ln" )