Syntax:
GLCDLocateString(PrintLocX, PrintLocY )
Explanation:
Moves the GLCD string pointer to the specified location on the GLCD screen.
PrintLocX
is the X corrdinate location for the data
PrintLocY
is the Y coordinate location for the data
For the purpose of this command. The screen addressing is the first line equates to the parameter 1, the second line equates to the paramter 2 etc.
An example:
GLCDLocateString( 0, 1 ) 'The first line of the display GLCDLocateString( 0, 6 ) 'The sixth line of the display
Example:
GLCDPrintStringLn ( "1.First Ln" ) GLCDPrintStringLn ( "2.Second Ln" ) GLCDPrintStringLn ( "" ) GLCDPrintStringLn ( "4.Forth Ln" ) GLCDLocateString( 0, 5 ) GLCDPrintString ( "5." ) GLCDPrintStringLn ( "Fifth Ln" ) GLCDPrintStringLn ( "6.Sixth Ln" ) GLCDLocateString( 0, 3 ) dim val3 as Byte val3 = 3 GLCDPrintStringLn ( str( val3 ) + ".Third Ln" )