FilledCircle

Circle:

    FilledCircle(XPixelPosition, YPixelPosition, Radius [,Optional LineColour] )

Explanation:

Draws a circle on a GLCD at XPixelPosition, YPixelPosition with a specific Radius.

Example:

    #include <glcd.h>

    filledcircle(10,10,10)  ;upper left
    filledcircle(117,10,10) ;upper right
    filledcircle(63,31,10)  ;center
    filledcircle(63,31,20)  ;center
    filledcircle(10,53,10)  ;lower left
    filledcircle(117,53,10) ;lower right
graphic