Circle:
FilledCircle(XPixelPosition, YPixelPosition, Radius [,Optional LineColour] )
Explanation:
Draws a filled circle on a GLCD centred at XPixelPosition, YPixelPosition with the given Radius.
Example:
#include <glcd.h>
filledcircle(10,10,10) ;upper left
filledcircle(117,10,10) ;upper right
filledcircle(63,31,10) ;center ' <<< the FilledCircle instruction
filledcircle(63,31,20) ;center
filledcircle(10,53,10) ;lower left
filledcircle(117,53,10) ;lower rightKey line: filledcircle(63,31,10) — draws a solid 10-pixel-radius circle centred at the middle of a 128x64 display.
image::filledcircleb1.PNG[graphic,align="center"]
See Also:
- GLCD Overview — category overview
- Circle — the unfilled equivalent of this command
- FilledBox — related command in the same category
- FilledEllipse — related command in the same category

